So I'm trying to use a prism to cut a tunnel into a cube. Unfortunately, the CSG operation fail. I have a repro case. To reproduce the issue, clone my funnicapsule repo (https://github.com/darkhog/funnicapsule) and then open it in Godot. After that, (if it isn't already open), open the scene Levels/Level1.tscn and then select Block_42 (under LevelRoot node) and then afterwards, Block_43 as well. Now try to do CSG subtraction by going into the Menu->Subtract Block. It will fail, resulting in a weird mesh instead of the cube with a tunnel cut into it. No errors are produced in the console.
So I'm trying to use a prism to cut a tunnel into a cube. Unfortunately, the CSG operation fail. I have a repro case. To reproduce the issue, clone my funnicapsule repo (https://github.com/darkhog/funnicapsule) and then open it in Godot. After that, (if it isn't already open), open the scene Levels/Level1.tscn and then select Block_42 (under LevelRoot node) and then afterwards, Block_43 as well. Now try to do CSG subtraction by going into the Menu->Subtract Block. It will fail, resulting in a weird mesh instead of the cube with a tunnel cut into it. No errors are produced in the console.
Cyclops version: 1.0.4.