After upgrading to 1.0.1, all the materials that i've added under the "Materials" tab go away after clicking away (to either the "Uv Transform"/"Tool Properties" tab, or by de-selecting the "CyclopBlocks" node entirely).
I constantly need to re-add the materials manually before being able to assign them to faces with this.
This also happens from creating a brand-new Godot project with a fresh install of the addon, just to confirm.
1) empty:
2) added some materials:
3) selected the "Uv Transform" tab, then went back to the "Materials" tab again, now it's all gone:
After upgrading to 1.0.1, all the materials that i've added under the "Materials" tab go away after clicking away (to either the "Uv Transform"/"Tool Properties" tab, or by de-selecting the "CyclopBlocks" node entirely).
I constantly need to re-add the materials manually before being able to assign them to faces with this. This also happens from creating a brand-new Godot project with a fresh install of the addon, just to confirm.
1) empty:
2) added some materials:
3) selected the "Uv Transform" tab, then went back to the "Materials" tab again, now it's all gone: