Seeing the Sizes / Dimensions while creating objects would help. Otherwise you'd have to place a character model or capsule to understand the size of something (and then you have to move it around to wherever you are).
Of course, having a default texture that shows 1x1 meter would also help (additionally):
For stairs / ramps, it would be useful to have as a debug info
the incline in degrees,
and rise to horizontal run ratio (please cm, not inch)
this is already shown in Tool Properties, but not up-to-date if you change it when placing a stair and using the Ctrl+Mouse Wheel to change the step height
When creating stairs/ramps, it can easily happen that their incline is too steep: having this info in numbers would help immensely
Seeing the Sizes / Dimensions while creating objects would help. Otherwise you'd have to place a character model or capsule to understand the size of something (and then you have to move it around to wherever you are).
Of course, having a default texture that shows 1x1 meter would also help (additionally):
(image source)
For stairs / ramps, it would be useful to have as a debug info
Tool Properties
, but not up-to-date if you change it when placing a stair and using theCtrl+Mouse Wheel
to change the step heightWhen creating stairs/ramps, it can easily happen that their incline is too steep: having this info in numbers would help immensely
(image source)