Closed beggarstudios closed 1 year ago
It would seem that calling Toolblock.new() is not the correct way to instantiate a Toolblock
I'm using Godot 4.1 for the current development version. I would expect that the older releases would work in 4.1 too. Which release are you using? Also, Godot can have issues when classes are moved or renamed. Sometimes closing and repoening the project will fix the error.
If you're still having problems, please post the full error message.
Are you sure? It works well here
Sorry for the late reply, maybe I made a mistake. I'll try it out asap
On Tue, Jul 11, 2023, 17:40 Hexadotz @.***> wrote:
Are you sure? It works well here
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Closing. Please reopen if you are still having problems.
Is it possible Cyclops Level Builder is not compatible with Godot 4.1? When I import the addon and try to create a block I get the following error:
res://addons/cyclops_level_builder/menu/editor_toolbar.gd:103 - Invalid call. Nonexistent function 'new' in base 'GDScript'.