Anisotropic filtering improves the grid's appearance at oblique angles.
Using albedo texture as roughness allows the material to be slightly more reflective, which makes the material more representative of final use cases.
This makes previewing lighting more accurate on the default grid material, since faint specular highlights are now visible.
Preview
Before
Anisotropic filtering is still enabled on this shot. Prior to this PR, the grid would look blurry at oblique angles, especially at low viewport resolutions.
Anisotropic filtering improves the grid's appearance at oblique angles.
Using albedo texture as roughness allows the material to be slightly more reflective, which makes the material more representative of final use cases.
This makes previewing lighting more accurate on the default grid material, since faint specular highlights are now visible.
Preview
Before
Anisotropic filtering is still enabled on this shot. Prior to this PR, the grid would look blurry at oblique angles, especially at low viewport resolutions.
After