Closed blake-mealey closed 2 years ago
Reference for creating experiences:
axios({
url: `https://api.roblox.com/universes/create?groupId=${groupId}`,
method: "POST",
headers: {
Cookie: `.ROBLOSECURITY=${cookie}`,
"User-Agent": "RobloxStudio/WinInet RobloxApp/0.461.0.416397 (GlobalDist; RobloxDirectDownload)",
"X-CSRF-TOKEN": xcsrfToken || "",
},
data: {
templatePlaceIdToUse: 95206881
}
})
Create from templates webpage: https://www.roblox.com/places/create
Better reference: https://devforum.roblox.com/t/create-universes-externally-documentation-of-universescreate/1392952 And for place creation: https://devforum.roblox.com/t/create-places-externally-documentation-of-ideplacescreatev2/1398462
Game assets should be supported as well, specifically: images, audio, and meshes.
Game assets are created via two steps. First, they are uploaded to Roblox, then they are assigned an alias which can then be used by the rbxgameasset content data type.
Aliases:
~Images:~ added in #66
~Audio:~ added in #67
Meshes (not fully understood):
Configuration API:
templates;
# or should we split them up by type?
assets:
# just a file path, uses file name without extension for alias
- file/path
# file paths with glob support
- file/path/*
# file path with custom alias, does not support globs
- name: name
file: file/path
There are some other features which we could provide APIs for but I don't see any obvious use-cases for them:
Does it make sense to support animations? I am not sure how that work (imported from .rbxmx files maybe?)
Closing in favour of #122 as the rest of the resources have been added
(DRAFT)
~Experience icon:~
~Experience thumbnails:~
~Experience developer products:~
~Experience badges:~ added in #59
~Experience game passes:~ added in #45
~Experiences:~
isArchived: true
~ added in #39~Places:~
Assets (images, audio, etc):