In my project, I was experiencing an error with place files not uploading correctly.
Failed: Place file size may be too large.
This was after a heavy but essential model was added to the source tree, so I assumed it to be that. However, uploading in studio still worked fine. Removing the heavy model still results in this error though.
Investigating this further, I attempted to upload via Rojo using an Open Cloud key; this upload was successful. I tried uploading via Rojo using a cookie instead, and got this output:
It seems like both Rojo and Mantle upload via the same endpoint. Although Rojo does provide different headers.
This makes me suspect that Roblox are possibly killing the endpoint in an A/B test.
Environment (please complete the following information):
In my project, I was experiencing an error with place files not uploading correctly.
This was after a heavy but essential model was added to the source tree, so I assumed it to be that. However, uploading in studio still worked fine. Removing the heavy model still results in this error though.
Investigating this further, I attempted to upload via Rojo using an Open Cloud key; this upload was successful. I tried uploading via Rojo using a cookie instead, and got this output:
It seems like both Rojo and Mantle upload via the same endpoint. Although Rojo does provide different headers.
This makes me suspect that Roblox are possibly killing the endpoint in an A/B test.
Environment (please complete the following information):