blake502 / balatro-mobile-maker

Create a mobile Balatro app from your Steam version of Balatro
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Is the project still ongoing? #106

Open PGgamer2 opened 3 weeks ago

PGgamer2 commented 3 weeks ago

Last update happened in May, so I was wondering if the dev will still work on the project in the future đŸ˜•. In the meantime, in case anyone wants to use a more maintained version, I will gladly accept PRs in my fork.

blake502 commented 3 weeks ago

Hey @PGgamer2, and anybody else who stumbles upon this post.

I never intended to abandon this project until an official Balatro mobile app is released— and even then, I considered that I may continue the project if it provided additional features beyond the official release (such as save transferring). Unfortunately, I became incredibly ill in May, and I was unable to contribute to the project. I am still recovering, and the good news is that I plan to return to this project soon!

In the meantime, would you be interested in being granted access to update this repository?

Thank you for your contributions so far!

PGgamer2 commented 3 weeks ago

@blake502 thanks for the response. I'm sorry about your illness, hope you get better soon! Regarding your last question, I would be very happy to help the project directly. I must warn you though that my fork code has a lot of heavy changes.

PGgamer2 commented 1 week ago

Balatro mobile is happening, the trailer's just came out!

blake502 commented 6 days ago

That is very exciting news!

In the mean time, I've invited you as a collaborator on this project-- As I understand, that should allow you to make changes as you see fit!

PGgamer2 commented 5 days ago

I'm porting some of the features of my fork to this repo (obv keeping your bracket style this time). There are a lot of changes that would need a big rewrite so I'm not currently adding them (such as silent mode and the unified patch system)