Open GoogleCodeExporter opened 9 years ago
Original comment by djbar...@djbarney.org
on 7 Feb 2012 at 9:48
I wonder if this has some kind of relationship with bots running out the way of
vehicles ? Same template setting ?
Original comment by djbar...@djbarney.org
on 14 Feb 2012 at 7:01
I don't believe they are related in any way.
I've actually seen fh2 bots flee from grenades. Rare, but it happens.
Bots use to flee from commander arty in vBF2, but I think this avoid behavior
is another victim of the 1.5 patch.
Original comment by evanthom...@gmail.com
on 14 Feb 2012 at 10:17
Possibly. I wonderif it has anything to do with "aiSettings.setBehaviour 0
Avoid" in mods\fh2\ai\ ?
Original comment by djbar...@djbarney.org
on 18 Feb 2012 at 6:42
Or "aiSettings.setBehaviourModifier Avoid 1.0" in
mods\fh2\ai\aibehaviours.ai (line from above comment is in same file) ? If
these are the weighting ("temperature" ?) for bot behaviours then another
behaviour may trump running from a grenade.
Original comment by djbar...@djbarney.org
on 18 Feb 2012 at 6:45
Original issue reported on code.google.com by
y...@bslglobal.com
on 18 Jul 2011 at 11:21