blaschi / forgotten-hope-singleplayer

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FH 2.4 is BF1.5 only so has BF1.5 AI commander artillery bug #49

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Fix by linking artillery straight to coop/sp'er - ie. just bypass the AI 
commander.

Original issue reported on code.google.com by djbar...@djbarney.org on 7 Nov 2011 at 12:16

GoogleCodeExporter commented 9 years ago
Not 100% sure what you mean by this?
I assume you mean just adding in the appropriate files (example - 
commander_artillery_allied and britcommradio) so you can apply to be commander 
and use this artillery?

Original comment by evanthom...@gmail.com on 17 Nov 2011 at 6:21

GoogleCodeExporter commented 9 years ago
I started a looking at this. It's a just a question of "faking" the commander 
ability. All he does is confirm the order for arty or supplies if they are 
ready (some preset time period has expired), so it's just a question of giving 
the squad commander the ability to directly call arty or supplies, with a timer 
added to prevent overuse. Of course this should not be accessible in MP !

Original comment by djbar...@djbarney.org on 7 Feb 2012 at 9:54

GoogleCodeExporter commented 9 years ago
Might be possible if we created a pickup kit that had the ability to call in 
arty/mortars.
I'm not sure it would work on dedi servers, but that would be the least of the 
concerns.
Getting to actually work would be tricky.
You wouldn't actually be calling in the arty like the human commander does, the 
kit would contain binoculars that would act as the weapon.
You'd bring up the binocs, spot a target/location, and hit left click to 'fire'.
Depending on how you set up multiple variables, arty shells would be raining 
down on the location where you 'fired'.
I used to use have this 'weapon system' in my own PR mod, but don't think I 
have those files anymore.

Original comment by evanthom...@gmail.com on 7 Feb 2012 at 11:28

GoogleCodeExporter commented 9 years ago

Original comment by djbar...@djbarney.org on 13 Apr 2012 at 6:25