Closed mario8000 closed 2 years ago
I could only reproduce this crash once in about 30m of playtime.
I couldnt really debug in since optimizations in gliden were enabled.
Infinite "loop" in RSP_ProcessDList
when calling _ProcessDList
.
Couldn't get more information, I assume while (!RSP.halt)
is the infinite loop.
This happens almost every time when using a deku nut. Fix is in PR #206. Another possible fix has been added to GlideN64 as a PR.
Current Behavior
Game crashes when attacking a specific creature in Jabu Jabu's Belly with the boomerang
Expected Behavior
Dies, no crash in gameplay
Possible Solution
Seems to happen when the boomerang makes impact with a specific creature, will upload a picture. idk the name of the monster. However, they are in the tunnel in the ground directly after obtaining the boomerang.
Steps to Reproduce
1.go to jabu jabu belly