blawar / ooot

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60 FPS Broken Blade Traps #285

Open Chadlight opened 2 years ago

Chadlight commented 2 years ago

Blade Traps move in unexpected patterns

Current Behavior

Blade Traps will no longer stay on a defined path and can travel in any direction causing them to go into very unexpected areas

Expected Behavior

Blade Traps should stick to one defined path

Possible Solution

It's most likely caused because the 60 FPS increases their movement speed making them collide with things they originally wouldn't and then they will start changing directions, would have to lower their movement speed when at 60 FPS

Steps to Reproduce

1.Go to any area with blade traps and wait for it to change directions