blawar / ooot

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night time cuts out sound and zombies in hyrule field seem to bug (note: the inside of buildings appears to be fine) #301

Open Neekolai opened 2 years ago

Neekolai commented 2 years ago

Current Behavior

no sound plays and enemies appear to be bugged

Expected Behavior

sound should play and enemies should attack me

Possible Solution

Steps to Reproduce

1.let it turn night time 2. 3. 4.

Context (Environment)

Detailed Description

Possible Implementation

https://user-images.githubusercontent.com/104223395/164773254-21a6f938-b0b6-499e-a8ec-84b444ec9c83.mp4

Neekolai commented 2 years ago

(btw if it wasn't clear all of this is in 60 fps idk about this in other fps')

KaidaSamurai commented 2 years ago

Maybe found one fix:

Go into a building and set back to 20 fps then walk out, audio should be back, you could then shift back to 60fps. I discovered this by accident and honestly I don't know if its 100%, 60fps still makes a lot of things buggy. It might even be that it came back to daytime or something.

Edit: 100% fix is at nighttime (only at nighttime) before going somewhere new (e.c warping to a new zone, entering a new place through entrance) make sure the game is at 20 fps before you exit or enter an area, then you could go back to 60fps.