blaxxun-boop / Guilds

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When delivery mission in EpicLoot #3

Closed heberholanda closed 6 months ago

heberholanda commented 7 months ago

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Guilds.AchievementTracker+TrackCoinsSpend.Postfix (Trader+TradeItem item) (at <10bfa8866c5f4d5facea6589b0d2ee0c>:0) (wrapper dynamic-method) Trader.DMD(Trader,Trader/TradeItem) EpicLoot.Adventure.Feature.ClaimableBountiesListPanel.OnMainButtonClicked () (at <51c709aae85c472984481b2a279faae4>:0) UnityEngine.Events.InvokableCall.Invoke () (at <50b18efe22344b9eb3b7d77b08ea287f>:0) UnityEngine.Events.UnityEvent.Invoke () (at <50b18efe22344b9eb3b7d77b08ea287f>:0) UnityEngine.UI.Button.Press () (at <042da27c9af642978a8a5138113c4eed>:0) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <042da27c9af642978a8a5138113c4eed>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <042da27c9af642978a8a5138113c4eed>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <042da27c9af642978a8a5138113c4eed>:0) UnityEngine.EventSystems.EventSystem:Update()