Closed bleathem closed 9 years ago
I've implemented the ao100 calculation. However it turns out the the lifetime statistics are the problematic ones. I only keep the last 100 solves on the client, the remaining solves are stored in the server. This is done as a performance optimisation.
So for now I'll show:
If there is interest in tracking the true lifetime statistics, we can file a new issue to track that. It can be implemented as a server-side calculation, and provided on request (rather than updated with every saved solve).
Consider leaving this average hidden until the user has completed 100 solves.