There's an architectural problem with the way that we handle enemies and their sub-parts; we need to keep track of the pk_id of their owner, so that you can't create a second user with the same username to violate the ownership rights of what you make.
There's an architectural problem with the way that we handle enemies and their sub-parts; we need to keep track of the pk_id of their owner, so that you can't create a second user with the same username to violate the ownership rights of what you make.