bleehu / Compound_X

Compound X table top role playing game.
Apache License 2.0
6 stars 4 forks source link

Replacing Min-max penalties with secondary stat caps #397

Open Turtlelord26 opened 6 years ago

Turtlelord26 commented 6 years ago

Proposal: would remove current penalties for having 1 Str, Fort, Cha, Int, and/or Dex and modify the calculation of secondary stats to discourage min-maxing. Secondary stats would be calculated as they are now, but with the added stipulation that they cannot be more than 4* greater than the lower of the two relevant stats. E.g. a character with 2 Str and 8 Dex could have 2 Movement or 6, but not 8.

In theory, this neatly removes much of the motivation for extreme min-maxing by taking some of the value away from the max stats specifically when another stat in its shadow would be minned. It also cuts out tons of potential play-time complexity while only adding a little to character creation complexity.

*number subject to testing

Turtlelord26 commented 6 years ago

An alternative I would happily accept would be implementing a scaling point-buy system instead of our current 1-for-1 flat rate, a la DnD/Pathfinder