These can all be implemented withcombinations of gain nodes and constant source nodes, so we shouldn't have to dip into audioworket/scriptProcessorNode territory to do this. With a bit of thinking, it should be possible to copy a lot of what they did in Tone.js
At a minimum we'd want something like:
And maybe also logic nodes.
These can all be implemented withcombinations of gain nodes and constant source nodes, so we shouldn't have to dip into audioworket/scriptProcessorNode territory to do this. With a bit of thinking, it should be possible to copy a lot of what they did in Tone.js