Closed bartteunis closed 3 years ago
Traceback (most recent call last): File "C:\Users\<user>\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\blender-to-smf\__init__.py", line 108, in execute return export_smf(self, self.filepath, context, self.export_textures, self.export_nla_tracks, self.export_type, self.mult, self.subdivisions) File "C:\Users\<user>\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\blender-to-smf\smf.py", line 264, in export_smf w = group.weight/s*255 ZeroDivisionError: float division by zero location: <unknown location>:-1
The current fix in Blender is to select the MESH type objects that this applies to, go to Weight Paint mode and use Weights > Clean. Use All Groups as Subset. Limit can be left at 0.000.
MESH
Weight Paint
Weights
Clean
All Groups
0.000