The server is manually triggered with keyboard. Though, we don't always have a keyboard / session to control it.
Adding WS to control :
Start Simulation
Stop Simulation
Get state (running ?, number of bots ? , Size ? , time running ? )
There are 2 communications process : receiving & emitting. Those 2 channels are already done (a bot, a display or a cockpit) can send & receive messages. Just check the program to see if it would be possible to hook there.
The server is manually triggered with keyboard. Though, we don't always have a keyboard / session to control it. Adding WS to control :
There are 2 communications process : receiving & emitting. Those 2 channels are already done (a bot, a display or a cockpit) can send & receive messages. Just check the program to see if it would be possible to hook there.