Closed fatinWasta closed 5 years ago
Hi @fatinWasta,
yes, but not through code. You can find the images used on the overlay in microblink.bundle
.
You can delete them from bundle and there should be no images on the button.
Images that are used for torch button are:
torchon.png
torchoff.png
torchon_pressed.png
torchoff_pressed.png
torchon@2x.png
torchoff@2x.png
torchon_pressed@2x.png
torchoff_pressed@2x.png
Kind regards, Jure
@jcular ,
Yeah, thanks mate. It worked.
But just another issue.. As of now I'm not pushing my pods to git. So if even if i do this change now it won't reflect on remote.. By any chance you can add torchImage.hidden
property in you next release..? Or is there any other solution you can provide for now(other than uploading all my pods to git)?
@jcular please have look on my above comment.
I'll have to discuss this with the rest of the team. But one idea is having image properties exposed, and by setting them to nil no images are set no the torch button. This might give you more options in the future if you want to change the image.
Yeah.. that should work.. for now I can't access image
..
@jcular can you please update me once you discussed with the team or so.. or if you are gonna update the SDK..
@fatinWasta I discussed this with the rest of the team and the conclusion is that we won't be currently adding this feature since our UI comes as is, as our designers intended it to be. Further, currently, we don't have a close release planned for blinkinput. I would suggest that you implement your own overlay using CustomOverlayViewController, since I can't give you a specific date for the next blinkinput release.
Kind regards, Jure
Oh okay.. Thanks for the response..
Can I hide the image for flashlight button and display only text
Light
? Please refer to the screenshot.