bliptec / world-portals

World portals for Garry's Mod
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Anti-aliasing doesn't work with portals #5

Open bliptec opened 10 years ago

bliptec commented 10 years ago

Tried several different fixes for this, but none of them worked out. Trying to render multiple views to the same pixel will cause issues, even if one of them is clipped with stencils. Maybe there's an issue with the depth buffer?

This is much lower on the list of things to fix now.

bliptec commented 10 years ago

There doesn't appear to be any reasonable way to add anti aliasing.

MattJeanes commented 10 years ago

I guess it's some sort of engine bug/limitation. No worries, it's only a minor issue that doesn't really need fixing.

bliptec commented 10 years ago

DirectX 9 doesn't officially support anti-aliasing multiple render targets, and I couldn't find any way (with just glua) to correctly render all the portals to the back buffer.

MattJeanes commented 10 years ago

Yeah so limitations basically, ah well