I suspect some users with debug mode enabled are not getting their fatals properly caught in the logs. We now check if a debugger is attached instead of if debug is enabled to determine if we should let fatals through. We also now check for Application.ThreadException.
I suspect some users with debug mode enabled are not getting their fatals properly caught in the logs. We now check if a debugger is attached instead of if debug is enabled to determine if we should let fatals through. We also now check for Application.ThreadException.