blish-hud / Blish-HUD

A Guild Wars 2 overlay with extreme extensibility through compiled modules.
https://blishhud.com
MIT License
311 stars 60 forks source link

Loading BitmapFonts at runtime #913

Closed agaertner closed 3 months ago

agaertner commented 10 months ago

Using SpriteFontPlus.Monogame we can load and bake TrueTypeFonts at runtime and convert them to a Monogame.Extended.BitmapFont using the exposed texture.

Discussion ref: https://discord.com/channels/531175899588984842/536970543736291346/1147888419364687892

Is this a breaking change?

No

sonarcloud[bot] commented 9 months ago

Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities
Security Hotspot A 0 Security Hotspots
Code Smell A 7 Code Smells

No Coverage information No Coverage information
0.0% 0.0% Duplication

sonarcloud[bot] commented 3 months ago

Quality Gate Failed Quality Gate failed

Failed conditions
6.0% Duplication on New Code (required ≤ 6%)

See analysis details on SonarCloud