blish-hud / Pathing

[Module] The official pathing module which adds marker and trail support to Blish HUD.
https://blishhud.com/docs/markers/
MIT License
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Allow billboarding a single axis instead of it being all or nothing. #65

Open M6D6M6A opened 2 years ago

M6D6M6A commented 2 years ago

Is it possible to turn off the xml tag rotate-z so that it always points to the player?

dlamkins commented 2 years ago

Moving this to our pathing module repo.

If you're referring to disabling it for a pack that already has it defined, no, there is not without modifying the pack itself to remove the attribute. Could you elaborate more on your use case, please?

M6D6M6A commented 2 years ago

For example i want the N, S, E and W Marker to be not static, but rotate with the view, its sometimes a bit hard for me if you look at them at a about 90° angle

I tryed:

z-rotate = "Null" z-rotate = "null" z-rotate = "none" z-rotate = "" z-rotate = "-1"

All resulted are in a fixed Rotatin at 0° and if iook on it at 90° I cant see them.

dlamkins commented 2 years ago

Ahh, I see. No, the billboarding is either entirely enabled or the marker is completely static. This is something we could explore in the future, though, perhaps. I can mark this as under considering.

And for reference, our documentation will indicate if there are any special values that you can use that change the resulting behavior. https://blishhud.com/docs/markers/attributes/rotate

If you notice anything that is missing from that documentation, though, let us know as we want to ensure all special cases are properly documented.