06:26:19.6081 | FATAL | Blish_HUD.DebugService | Blish HUD encountered a fatal crash!
System.InvalidOperationException: CopyTo not supported. If using LINQ, ensure you call .ToList or .ToArray directly on SafeList first.
at BhModule.Community.Pathing.SafeList1.CopyTo(T[] array, Int32 arrayIndex) in C:\BhApps\BhudRequestFor\work\vJMB6ff80CVovU1T2EW6A\_Types\SafeList[T].cs:line 130 at System.Collections.Generic.List1..ctor(IEnumerable1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable1 source)
at BhModule.Community.Pathing.Entity.StandardMarker.Interact(Boolean autoTriggered) in C:\BhApps\BhudRequestFor\work\vJMB6ff80CVovU1T2EW6A\Entity\StandardMarker_Focus.cs:line 77
at BhModule.Community.Pathing.SharedPackState.OnInteractPressed(Object sender, EventArgs e) in C:\BhApps\BhudRequestFor\work\vJMB6ff80CVovU1T2EW6A\State\SharedPackState.cs:line 151
at Blish_HUD.Input.KeyBinding.Fire() in D:\a\Blish-HUD\Blish-HUD\Blish HUD\GameServices\Input\Keyboard\KeyBinding.cs:line 132
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Blish_HUD.Input.KeyboardHandler.Update() in D:\a\Blish-HUD\Blish-HUD\Blish HUD\GameServices\Input\Keyboard\KeyboardHandler.cs:line 130
at Blish_HUD.BlishHud.Update(GameTime gameTime) in D:\a\Blish-HUD\Blish-HUD\Blish HUD\BlishHud.cs:line 134
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Blish_HUD.Program.Main(String[] args) in D:\a\Blish-HUD\Blish-HUD\Blish HUD\Program.cs:line 92