Would it be possible to enhance C++ compile time using multithreaded compiles?
Some C++ compilers have command-line switches for compiling multithreaded.
Especially when compiling all modules for desktop target debug/release, and
maybe also when compiling applications.
It looks like all modules are compiled in sequential order. Maybe we could get better build-times with the new octacore CPUs when allowing multithreaded compilation.
Original Author: D-a-n-i-l-o
Would it be possible to enhance C++ compile time using multithreaded compiles? Some C++ compilers have command-line switches for compiling multithreaded.
Especially when compiling all modules for desktop target debug/release, and maybe also when compiling applications.
It looks like all modules are compiled in sequential order. Maybe we could get better build-times with the new octacore CPUs when allowing multithreaded compilation.