Yeah, canvas.CopyPixmap is about it right now. GLES2.0 lets you read backbuffer/write textures but not vice versa. It shouldn’t be too hard to ‘fake’ it though – please post an issue on github to remind me!
being able to save screen WITH lights effects (and 3D) would be nice..
Original Author: abakobo
as you asked, I report this from https://monkey2.monkey-x.com/forums/topic/extracting-app-view-image/
being able to save screen WITH lights effects (and 3D) would be nice..