blitzagency / ios-unity5

How to integrate Unity with an Native iOS Application using Swift
MIT License
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Can you assist me integrating unity in Xcode project (Swift 3, Unity 5.5 or 5.6) #43

Open unittesting0 opened 7 years ago

unittesting0 commented 7 years ago

Hello guys,

I have integrated unity in Xcode project many times successfuluy using unity 5.3 and 5.4 and xcode 7.3.1 (Swift 2.3)

But I'm having an issue integrating unity in Xcode 8.3.2 (Swift 3) using Unity 5.5 or 5.6

Errors I'm facing are the il2cpp, apple o-linker etc...

I'm looking for someone to assist me through Teamviewer.

I will pay you a good dinner 👍
Respect.

DogeWowzie commented 7 years ago

I just managed to do the Unity integration in Swift 3, I just followed the instruction stated in the pull request of Martin Straub:

https://github.com/blitzagency/ios-unity5/pull/42/files

I had several linker errors too, but I did not take into account that the Unity project configuration was set up for "real devices" only. When I tried to build the project on the simulator, I had more than 100 compiler errors.

Then I tried to build it on my test device, but there were still some errors, until I noticed I had to add some of those necessary frameworks, which are listed right there:

https://github.com/blitzagency/ios-unity5/issues/36

I hope I could help you a little bit.

Cheers m8.

unittesting0 commented 7 years ago

@DogeWowzie I see you love DogeCoin, send me your DogeCoin address 🥇

DogeWowzie commented 7 years ago

No worries m8, I would feel bad if I accepted money for a advice of mine. I just like helping people.