Price fetching has moved from EOS to service layer to facilitate use of new Network service. In addition, price fetching logic has been greatly simplified to using only eve-central.com (c0rporation.com support removed due to a) faction items being market listed since 2012, and also the simple fact that it's now defunct). there was a lot of logic to simply support two different price sources, with a lot of juggling of which items were already fetched vs which items still needed to be. Also remove concept of "area" for prices - if it's not in Jita, it's not important
change in time attribute: now it stores the time when we should run again
Price fetching has moved from EOS to service layer to facilitate use of new Network service. In addition, price fetching logic has been greatly simplified to using only eve-central.com (c0rporation.com support removed due to a) faction items being market listed since 2012, and also the simple fact that it's now defunct). there was a lot of logic to simply support two different price sources, with a lot of juggling of which items were already fetched vs which items still needed to be. Also remove concept of "area" for prices - if it's not in Jita, it's not important
change in time attribute: now it stores the time when we should run again