Missile based units will currently fire regardless if the missile will hit the target or not.
Units need to instead check angle of attack and distance from unit to determine if the missile has a good chance of hitting target. This is imperative as missiles usually have a long cooldown.
Missile based units will currently fire regardless if the missile will hit the target or not.
Units need to instead check angle of attack and distance from unit to determine if the missile has a good chance of hitting target. This is imperative as missiles usually have a long cooldown.