blizzhackers / autosmurf

Dark-f version of JeanMax/Autosmurf
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Team never moves past normal difficulty #17

Closed jeffizebot closed 4 years ago

jeffizebot commented 4 years ago

My whole team is around level 70 (all at least 66) and still only doing normal difficulty diablo and baal runs, and will not switch to nightmare for leveling. I have not changed the level req's in autosmurf.js, they are still the same as below. I have tried searching through the code to find where the "me.diff" variable is set, but I can't figure out how it is supposed to increase on it's own. Is there anyway to force them to run nightmare games? It takes them ages to level up in normal mode and it's way too easy for them.

// -------- Normal Difficulty -------------
var caveLvl = 7,
    tristLvl = 16,
    tombsLvl = 26,
    mephLvl = 26,
    diaLvl = 30,
    baalLvl = 48,
// -------- Nightmare Difficulty ----------
    mephLvlnm = 48,
    diaLvlnm = 54,
    mfLvlnm = 66,
    baalLvlnm = 77,
// ---------- Hell Difficulty --------------
    mephLvlhell = 77,
    diaLvlhell = 79,
    mfLvlhell = 86,
jeffizebot commented 4 years ago

Figured it out. Kolbot profiles have to be set to highest.