If I for example set Config.MFSwitchPercent = 20 in character config file, the bot will not switch to secondary weapon slot if boss health drops below 20%. It will just stick to primary weapon slot.
I tried with both Config.PrimarySlot = -1 and Config.PrimarySlot = 0, as I was not sure if the setting is affected by the line above. It didnt make any difference though.
As the following line in Attack.js didnt make any sense for me (why switch to primary if you want to switch to secondary?):
If I for example set Config.MFSwitchPercent = 20 in character config file, the bot will not switch to secondary weapon slot if boss health drops below 20%. It will just stick to primary weapon slot.
I tried with both Config.PrimarySlot = -1 and Config.PrimarySlot = 0, as I was not sure if the setting is affected by the line above. It didnt make any difference though.
As the following line in Attack.js didnt make any sense for me (why switch to primary if you want to switch to secondary?):
Config.MFSwitchPercent && target.hpPercent < Config.MFSwitchPercent && me.switchToPrimary();
I modified it to
Config.MFSwitchPercent && target.hpPercent < Config.MFSwitchPercent && me.switchWeapons(1);
Now it seems to be working fine.