blkerby / MapRandomizer

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Add options to affect health refill from E-Tank pickups #39

Closed Kewlan closed 9 months ago

Kewlan commented 9 months ago

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blkerby commented 9 months ago

I reworded the option, trying to move away from negatively-worded options like "Disable refill", since "Disable: No" can be harder to parse. Wording it as two options "Vanilla" and "Disabled" also leaves open the possibility of a third option in the future, where we might make ETanks refill reserve energy.

I applied this rewording at the surface in the UI, but would you mind applying it consistently to the internal variable names? Instead of a boolean, let's use an enum in the server code, e.g. ETankRefill (similar to AreaAssignment or WallJump).