On Linux the save games folder are created recursively (by invoking "mkdir -p").
On Windows the save game folder are not created recursively any more. This is a regression compared to 1.4.2.
If the "My Games" folder exist in the My Documents folder this is not a problem. If it does not then the game will not save anything.
Workaround: The user can create the "My Games". For people that play a lot of games it most likely already exist.
To fix this. At least "My Games" should also be created under Windows. For now we assume that My Documents exist under Windows. This logic needs to be fixed in the OS dependent source in "source/code/os.cpp"
On Linux the save games folder are created recursively (by invoking "mkdir -p").
On Windows the save game folder are not created recursively any more. This is a regression compared to 1.4.2.
If the "My Games" folder exist in the My Documents folder this is not a problem. If it does not then the game will not save anything.
Workaround: The user can create the "My Games". For people that play a lot of games it most likely already exist.
To fix this. At least "My Games" should also be created under Windows. For now we assume that My Documents exist under Windows. This logic needs to be fixed in the OS dependent source in "source/code/os.cpp"