Open boformer opened 9 years ago
That happens when you're trying to dump a read-only mesh. For instance, a road. If a mesh is read-only it's impossible to read vertices array. Do you know some way to workaround that?
No... so far we are redoing the meshes 1 by 1 on need...
I guess you could hack the unity engine to make all meshes readable when they are loaded. That would be quite useful (but also increase memory usage).
When you press the button, a 1kb .obj file is saved to the game directory. No model info inside.