Closed ChrisAdderley closed 6 years ago
I'm not sure why this is breaking, but it seems to work if you don't directly touch the transform that the collider is on - if you parent it to something else and toggle that instead, everything seems to work fine.
I don't think there's anything simple I can do about this - something in Unity seems to be getting messed up by turning transforms on and off, but there seems to be a reasonable workaround
While using a ladder transform/collider as a switcher target works very well in the flight scene, in the VAB the colliders used to specify the ladder become collidable and affect surface attachment.
Repro steps: