Open JacobB094 opened 3 months ago
They should already play a sound defined by “soundclip = deploy” in the cfg, like a decoupler with “soundclip = decouple”
OK, after some testing it turns out it is working. Is there any way to put a sound path in, as opposed to using crappy built-in KSP sounds?
Just a small request, would it be possible to play a sound when the fairing comes off? It'd be nice to have a bit of audible feedback.