bluck20 / cocos2d-android-1

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CCSprite cannot load images from subfoler of asset #119

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Create a subfolder inside asset, put some images in it.
2. Load images using CCSprite.sprite(path) (ex: test/a.png, /test/a.png, 
\\test\\a.png, test\\a.png)

What is the expected output? What do you see instead?
It should load the image properly, however it show null pointer exception. This 
mean the CCSprite cannot load image inside subfolder of asset.

What version of the product are you using? On what operating system?
Latest source. Win7 Ultimate, Eclipse.

Please provide any additional information below.

Original issue reported on code.google.com by du...@accjpn.com on 23 Feb 2012 at 3:05