You may have noticed that the maps menu or the graphics options suddenly change font size a few seconds after you open it while playing. This is because we were using fonts that don't exist, like "medium" and "normal". I changed them to "default".
Maybe we should handle it better when fonts don't exist (show error message?) but that's another PR.
Oh boy, sry for the hassle. But displaying an error message like counoutft(CON_EVENT, "\frFont \"%s\" doesn't exist", font_name); would be smth for another PR
You may have noticed that the maps menu or the graphics options suddenly change font size a few seconds after you open it while playing. This is because we were using fonts that don't exist, like "medium" and "normal". I changed them to "default".
Maybe we should handle it better when fonts don't exist (show error message?) but that's another PR.