Fixes #200 about sliders that only work when the mouse is over them.
This commit adds two things; state variables (*childpath) with
function that modifies it, and modifications to relevant GUI object
(e.g. button, slider) functions so that they use that function to
register as a unique object and find out whether they are active.
The GUI code now keeps track of the "path" to each object. By "path" I
mean e.g. go to the 3rd top-level child and then to it's 2nd child.
This is similar to what it looks like they do in Red Eclipse 2. This is
not a perfect solution because it's possible that these paths change
when objects are added or removed but it is much better than just giving
each object a simple number as ID because when something is changed
inside one list it doesn't change the path to an object that is not a
child of that list.
The modifications to the GUI objects are usually done so that the
mouse-up action only happens if the object is the active object (the
mouse was pressed down on that object).
Fixes #200 about sliders that only work when the mouse is over them.
This commit adds two things; state variables (
*childpath
) with function that modifies it, and modifications to relevant GUI object (e.g. button, slider) functions so that they use that function to register as a unique object and find out whether they are active.The GUI code now keeps track of the "path" to each object. By "path" I mean e.g. go to the 3rd top-level child and then to it's 2nd child. This is similar to what it looks like they do in Red Eclipse 2. This is not a perfect solution because it's possible that these paths change when objects are added or removed but it is much better than just giving each object a simple number as ID because when something is changed inside one list it doesn't change the path to an object that is not a child of that list.
The modifications to the GUI objects are usually done so that the mouse-up action only happens if the object is the active object (the mouse was pressed down on that object).