Closed kennumen closed 12 years ago
will be introduced alongside pull functionality. After checks and such, quite similar
functionality added in, all that's left is to cast SetCombatOrder(ORDERS_TEMP_WAIT_OOC) and set the update wait to 21 seconds (i think drinks go up to 30 though, tweaking may be required).
Bots will eat and/or drink, but will (generally) only stay seated until next Update loop.
Proposed solution: My intended solution would be to have some sort of toggle (boolean) set after drinking and/or eating (you can do both simultaneously) which ignores everything except battle for 20 seconds (and when refined, however long the drink/food lasts). Bool check must be done outside of class AI as preventing movement is as important as preventing any other actions.