When modifying the X/Y/height/width values of the sprites, they are loaded wrong in the game, although in the .farc itself from MikuMikuModel they are displayed correctly.
Since PD F this doesn't happen, I'm in doubt if it should be edited differently in 2nd.
At first I thought it was due to the modified .aet, but it happens the same keeping the original *.aet.
When modifying the X/Y/height/width values of the sprites, they are loaded wrong in the game, although in the .farc itself from MikuMikuModel they are displayed correctly. Since PD F this doesn't happen, I'm in doubt if it should be edited differently in 2nd. At first I thought it was due to the modified .aet, but it happens the same keeping the original *.aet.
DIVA2ND-farcs.zip