bluetyson / ADnD1e-Random-Dungeon-Generator

Convert DMG tables to maked 2d and 3d dungeons, completely stocked with accounting
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Room plotting does default y move - adjust this based on situation #61

Closed bluetyson closed 1 year ago

bluetyson commented 1 year ago

e.g., xmin, xmax, ymin, ymax - currently for corridors