blupi-games / planetblupi-dev

Planet Blupi development bundle (main repository)
https://www.blupi.org
GNU General Public License v3.0
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build issue on Arm64 #10

Closed coreybruce closed 7 months ago

coreybruce commented 3 years ago

Hey there just wanted to report a issue when building on Manjaro Arm64 and got to 57% and ran into this issue

[ 57%] Completed 'libcurl_Project'
[ 57%] Built target libcurl_Project
make: *** [Makefile:111: all] Error 2

I tried removing all on line 111 but it didn't seem to fix it.

coreybruce commented 3 years ago

Any ideas on what we should do?

Skywalker13 commented 3 years ago

to find more free time (from my side)... Im' sure that I can fix it... the free time is my main "bug" since years

coreybruce commented 3 years ago

Ok understandable :)

coreybruce commented 7 months ago

Hey @Skywalker13 This is my latest log, I can successfully compile and run it if I use debug but if I use release I get this error

Error: PltResolver: Symbol g_log_writer_supports_color(ver 0: g_log_writer_supports_color) not found, cannot apply R_X86_64_JUMP_SLOT 0x410198 (0x402336) in /tmp/.mount_appimaBplbTf/usr/bin/desktop-file-validate
ERROR: Desktop file contains errors. Please fix them. Please see
       https://standards.freedesktop.org/desktop-entry-spec/1.0/n       for more information.
make[5]: *** [CMakeFiles/planetblupi.dir/build.make:502: planetblupi] Error 1
make[5]: *** Deleting file 'planetblupi'
make[4]: *** [CMakeFiles/Makefile2:118: CMakeFiles/planetblupi.dir/all] Error 2
make[3]: *** [Makefile:136: all] Error 2
make[2]: *** [CMakeFiles/planetblupi_Project.dir/build.make:86: src/planetblupi_Project-stamp/planetblupi_Project-build] Error 2
make[1]: *** [CMakeFiles/Makefile2:580: CMakeFiles/planetblupi_Project.dir/all] Error 2
make: *** [Makefile:111: all] Error 2
Skywalker13 commented 7 months ago

It's for the AppImage. Just disable it

cmake -DDISABLE_APPIMAGE=ON blabla...
coreybruce commented 7 months ago

It's for the AppImage. Just disable it

cmake -DDISABLE_APPIMAGE=ON blabla...

yep I can confirm that resolves the issue, this will need to added to the documentation

Thanks for everything, I will close this now :smile: