Open markerikson opened 7 years ago
Thanks for the comments! I've been a fan of Battletech for ages - and this seemed like a great way to play around with React/Redux. Thanks for links to your projects - I'll certainly check them out.
As for the data files, I basically just typed up the data from my ancient copy of the Battletech Compendium. You are more than welcome to use them as you see fit.
As a fellow Battletech fan and React developer, just wanted to say this project looks neat! I've been working on my own Battletech-related app as part of my "Practical Redux" tutorial series. The sample app for the series is somewhat based off the MekHQ application. If you'd like to take a look, the repo is at https://github.com/markerikson/project-minimek , and the tutorial series is at http://blog.isquaredsoftware.com/series/practical-redux/ .
I'm thinking I may add some kind of lightweight mech editor down the road as a way to demonstrate some handling of complex relational data. There's obviously lots of existing construction data out there as part of tools like Solaris Skunk Werks and MegaMekLab, but I see that you've got a few data files in here that are already neatly organized (weapons, engines, weight class structure points). Would it be okay if I made use of those when I get around to implementing this kind of functionality in my sample app? I'd definitely reference your repo as the source for the data.
Thanks!