blurrypiano / littleVulkanEngine

Code repo for video tutorial series teaching Vulkan and computer graphics
MIT License
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Tutorial 24 #23

Closed blurrypiano closed 2 years ago

blurrypiano commented 2 years ago

A billboard is a flat 2D object embedded in the 3D world, but has the additional property that it is always facing the camera. No matter how the camera moves or rotates, the billboard will always face the camera to some extent.

In this tutorial we implement a second rendering system that uses this billboard technique to render a spherical point light.

Video Tutorial

Offsets Paste Bin Link

Video Resources