Open aow-lizardshaman opened 4 years ago
This is normal tModLoader behavior; it's not like Forge where the item is silently discarded. This prevents against losing progress with accidental unloads, like when accidentally loading the wrong world or joining a server with the wrong character.
I don't think there's any way to remove all unloaded items from a network with just Magic Storage. Perhaps we could do with some debugging items to perform these sorts of functions.
dear reader. when tremor was removed from tmodloader v0.11.7.5 it left 10k+ in unloaded items in my magic storage system and im unsure of how to remove them besides trashing them manually. help would be appreciated in removing all of them.