Open tieeeeen1994 opened 5 months ago
This is due to an inconsistency between the vanilla tile collision logic and how the spritesheet is laid out for the Storage Unit tiles and has been fixed in the dev builds for v0.7
This is noted. Thank you! :)
I posted using another account and have deleted that comment for consistency.
Title. I just think there should be a configuration that makes them steppable or not. Heck, just make them steppable or not by design, I'd be fine with it. The inconsistencies just get to me.
Even Storage Hearts and other interactable interfaces are steppable. I have mixed storage units in one area and the inconsistencies, as I said, get to me.