The Issue: I'm trying to run some code asynchronously while my blynk client (Arduino Uno with ESP8266 as WiFi Shield) is trying to connect to my Blynk local Server, I went through the library and it seems the Blynk.connect() function blocks the code flow while waiting for connectivity to the server.
My question or feature request: is there any way a callback or event can be added to allow execution of code while waiting for connectivity to the server?
Blynk library version: [v0.6.1] IDE: [Arduino.] IDE version: [1.8.5] Board type: [Uno R3]
The Issue: I'm trying to run some code asynchronously while my blynk client (Arduino Uno with ESP8266 as WiFi Shield) is trying to connect to my Blynk local Server, I went through the library and it seems the Blynk.connect() function blocks the code flow while waiting for connectivity to the server.
My question or feature request: is there any way a callback or event can be added to allow execution of code while waiting for connectivity to the server?